Dungeons & Dragons 4th Edition Rulebooks


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Dungeons & Dragons® 4th Edition Rulebooks Now Available

June 6, 2008 (Renton, WA) – Today Wizards of the Coast announced the release of the highly anticipated 4th Edition of Dungeons & Dragons (D&D), with the retail availability of new core rulebooks. Tomorrow, June 7, players around the globe will have the chance to experience the new edition of the popular roleplaying game as part of a worldwide D&D event.

D&D 4th Edition is designed to offer more streamlined game play with exciting options for character creation and interaction, while the new rules framework will reduce the prep time needed to run a game and lower the barrier to entry for new players.

In keeping pace with the changing gaming landscape and striving to meet the ever-evolving needs of players, the new edition includes features that will appeal to players who venture into a dragon’s lair every week as well as those who haven’t delved into a dungeon in many years.

“The decision to introduce a 4th Edition of the game came out of the player feedback we’ve been gathering for years,” said Bill Slavicsek, R&D Director of Roleplaying and Miniatures Games at Wizards of the Coast. “We wanted to streamline the D&D game while enhancing the overall play experience. At its heart, it’s still an exciting tabletop game experience that’s now enhanced with online resources that make it easier for players to create characters, run games and interact with the rest of the D&D community.”

To celebrate the release 4th Edition, Wizards of the Coast is sponsoring Worldwide Dungeons & Dragons Game Day (WWDDGD) on Saturday June 7 to give players the opportunity to play 4E adventures with other gamers. Retail partners and special locations around the globe will be hosting events for players; one such location is the WWDDGD Headquarters in Seattle, where Wizards of the Coast staff is taking over Neumos in the Capitol Hill neighborhood to celebrate the 4th Edition launch. For more information on WWDDGD events, visit www.dndgameday.com.

Additionally, Wizards of the Coast is introducing 4th Edition online content in Dragon and Dungeon magazines and the first iteration of the D&D Rules Compendium on D&D Insider®. As additional resources and applications are developed, D&D Insider will grow to include tools for players to design their characters, dungeon, and adventure-building tools for Dungeon Masters and a digital game table for online play.

The Player’s Handbook, Monster Manual and Dungeon Master’s Guide are now available for purchase in retail locations around the world as a set for MSRP $104.95 or individually for MSRP $34.95. D&D Insider will be available for free during a promotional period and will move to a subscription-based fee system as additional components roll out.

Since its first release in 1974, the fantasy roleplaying game Dungeons & Dragons has taken millions of players on imaginary adventures of epic scale. Today, D&D is universally regarded as the original game that created the roleplaying game category, and the inspiration for generations of game designers. D&D is enjoyed by millions of players worldwide, while countless more remember it with fond nostalgia.

Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. (NYSE:HAS), is a worldwide leader in the trading card game and tabletop roleplaying game categories, and a leading developer and publisher of game-based entertainment products. The company holds an exclusive patent on trading card games (TCGs) and their method of play and produces the premier trading card game, Magic: The Gathering®, among many other trading card games and family card and board games. Wizards is also a leading publisher of fantasy series fiction with numerous New York Times bestsellers. For more information, visit the Wizards of the Coast.

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